Trail
Blend animation by filling in the pixel 'in-between' two or more frames.
Node Data | |
---|---|
Filter | |
Display name | |
Trail | |
Internal name | |
Node_Trail | |
Inheritances | |
node | |
node_trail | |
Inputs | |
node_trail | |
surface |
Surface In |
int |
Max Life |
bool |
Loop |
int |
Max Distance |
bool |
Match Color |
bool |
Blend Color |
curve |
Alpha Over Life |
Outputs | |
node_trail | |
surface |
Surface Out |
surface |
Trail Uv |
Trail node draw line to connect pixel between each frames.
Properties
Max Life
The amount of frame to draw trail.
Loop
Whether to loop back to the last frame in the beginning.
Max Distance
Maximum object movement speed. Adjust this value to decrease processing time and artifact.
Match Color
Whether to only match pixel with the same color.
Alpha Over Life
Modulate alpha over time.